His research in HCI focuses mainly on the distributed cognition approaches to understanding human-machine collaboration, and the application of such approaches to the design and evaluation of interactive technology in areas as diverse as digital libraries and aircraft flight decks.
Passmore, Peter J. and Glancy, Maxine and Philpot, Adam and Roscoe, Amelia and Wood, Andrew and Fields, Bob (2016) Effects of viewing condition on user experience of panoramic video. In: ICAT-EGVE 2016 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 07-09 Dec 2016, Little Rock, Arkansas , USA.
Philpot, Adam and Glancy, Maxine and Passmore, Peter J. and Wood, Andrew and Fields, Bob (2017) User experience of panoramic video in CAVE-like and head mounted display Viewing Conditions. In: 2017 ACM International Conference on Interactive Experiences for TV and Online Video, 14-16 Jun 2017, Hilversum, The Netherlands.
Szynalska, Karolina and Fields, Bob and Bardill, Andy (2017) Insight/inside learning: a participatory app for analysing the effectiveness of school environments. In: People, Personal Data and the Built Environment: A DIS2017 Workshop, 10 June 2017, Edinburgh. (Accepted/In press)
Wheat, Ashley and Attfield, Simon and Fields, Bob (2016) Developing a model of distributed sensemaking: a case study of military analysis. Informatics, 3 (1). ISSN 2227-9709
Nguyen, Phong H. and Xu, Kai and Wheat, Ashley and Wong, B. L. William and Attfield, Simon and Fields, Bob (2016) SensePath: understanding the sensemaking process through analytic provenance. IEEE Transactions on Visualization and Computer Graphics, 22 (1). pp. 41-50. ISSN 1077-2626