Published Computer Games:
Animating Non-Verbal Communication: Exploring the relationship between non-verbal communication and animation through creative practice.
Mobbs, Sophie (2017) Gaming to understand: how games might help carers support loved ones in palliative care. In: 7th Games for Health Europe Conference, 2-3 Oct 2017, Eindhoven.
Mobbs, Sophie (2017) The unexpected path: how animation might be used to help carers interpret restricted expressions in their patients. In: Confia 2017: 5th International Conference on Illustration and Animation, 14 - 16 Jul 2017, Guimarães, Portugal.
Mobbs, Sophie (2017) Soothing pain through animation: the opportunities for the animator’s art to treat pain through the medium of Virtual Reality simulations. In: And Yet it Moves! The 29th Annual Conference of the Society for Animation Studies, 03-07 Jul 2017, Padova, Italy.
Mobbs, Sophie (2017) Making the VR leap: Exploring opportunities for animators to enter and explore their art and creativity within the world of Virtual Reality. In: Animafest Scanner IIII: Symposium for Contemporary Animation Studies, 06-07 Jun 2017, Zagreb, Croatia.
Mobbs, Sophie (2016) Intimate scrutiny: using rotoscoping to unravel the auteur-animator beneath the theory. Animation Studies, 11 . ISSN 1930-1928