I am a researcher in human-computer interaction, both in terms of the software interface and the hardware we use. This broad topic has allowed many interesting threads of research to develop, some of which include:
- Navigation, communication and interaction in immersive 3D environments - Visual information search and retrieval systems for sense making - Data visualisation on Powerwall displays - Novel and cost-effective interaction devices
I completed both my BSc and PhD at the University of Leeds. The title of my PhD thesis is Interaction with high-resolution, wall-size displays. My research addressed the interaction issues that occur when moving from desktop displays to Powerwall displays, and the central theme throughout my thesis was to reduce the level of precision required to interact with multi-window applications on such displays.
I really enjoy software development, and have experience in programming in various languages such as C++, Java, Python, C# and Actionscript. I also have experience in using graphical libraries/environments such as OpenGL, Unity3D, Processing and Flash.
Learning & Teaching Interests
Research Outputs & Interests
Rooney, C., Attfield, S., Wong, BLW. & Choudhury, S. (2014) INVISQUE as a Tool for Intelligence Analysis: The Construction of Explanatory Narratives, International Journal of Human-Computer Interaction, Taylor and Francis , Vol. 30 Iss. 9.
Kodagoda, N., Attfield, S., Wong, B.L.W., Rooney, C., Choudhury, S. (2013). Using Interactive Visual Reasoning to Support Sense-Making: Implications for Design. IEEE Transactions on Visualization and Computer Graphics, vol.19, no.12, pp.2217,2226.
Rooney, C. & Ruddle, R. (2012). Improving window manipulation and content interaction on high resolution, wall-sized displays. International Journal of Human-Computer Interaction, Taylor & Francis, Vol. 28, Iss. 7.
Kodagoda, N., Wong, B.L. W., Rooney, C., & Khan, N. (2012). Interactive visualization for low literacy users: from lessons learnt to design. In Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems (CHI '12). ACM, New York, NY, USA, 1159-1168.
Groenewald, Celeste and Anslow, Craig and Islam, Junayed and Rooney, Chris and Passmore, Peter J. and Wong, William (2016) Understanding 3D mid-air hand gestures with interactive surfaces and displays: a systematic literature review. In: British HCI 2016 Conference, 11 - 15 July 2016, Bournemouth.
Zhang, Leishi and Rooney, Chris and Nachmanson, Lev and Wong, B. L. William and Kwon, Bum Chul and Stoffel, Florian and Hund, Michael and Qazi, Nadeem (2016) Spherical similarity explorer for comparative case analysis. In: IS&T Electronic Imaging 2016 Conference on Visualization and Data Analysis 2016, 16-18 Feb 2016, San Francisco, CA, USA.
Baber, Chris and Duncan, Adam and Attfield, Simon and Kodagoda, Neesha and Rooney, Chris and Walker, Rick (2015) Collaborative sense-making during simulated Intelligence Analysis exercises. International Journal of Human-Computer Studies . ISSN 1071-5819 (Accepted/In press)
Rooney, Chris and Ruddle, Roy (2015) HiReD: a high-resolution multi-window visualisation environment for cluster-driven displays. In: EICS '15 Proceedings of the 7th ACM SIGCHI symposium on Engineering interactive computing systems. ACM.
Baber, Chris and Conway, Gareth and Rooney, Chris and Attfield, Simon (2015) How military intelligence personnel collaborate on a sense-making exercise. In: 12th International Conference on Naturalistic Decision Making, 9– 12 June, 2015, McLean, Virginia, USA. (Accepted/In press)