This two-day course is designed for audio engineers, sound designers, musicians, multimedia producers or anyone wishing to become involved in sound for games and interactive media.
It shines a spotlight on the core skills, workflow and concepts involved in creating and implementing game audio using Pro Tools software.
Session time is divided between demonstration and hands-on practice, providing you with ample time to experiment with sample material.
This short course will cover the following areas:
Upon completion of the programme, you will have an understanding of game audio workflow and techniques used in recording, editing and preparing assets for games, as well as a knowledge of basic implementation within Unity.