This one-week course, aimed at artists, designers and hobbyists, will take you to a level where you can develop your own interactive products or environments using Arduino – an electronics prototyping platform based on cheap, flexible, easy-to-use hardware and software.
About the course
In the first part of the week, we'll cover the basics, like how to use digital inputs and outputs. The next stage will be to look at actuators that make things move.
We'll then move on to more advanced techniques, depending on the interests of the class.
Physical computing, in the broadest sense, means building interactive physical systems by using software and hardware that can sense and respond to the real world. It's a creative framework for understanding human beings' relationship to the digital world.
Arduino can sense the environment by receiving input from a variety of sensors and can affect its surroundings by controlling lights, motors, and other actuators.