Third year animation students have been awarded a jury prize for their film 'Abducted by Aliens' in a film competition for TV Licensing UK.
The competition saw animators bring to life the most implausible and bizarre excuses people have given for not having a TV licence.
BA Animation is a multi-disciplinary programme that embraces all aspects of animated filmmaking. If you're an aspiring animator, BA Animation will help you develop your production skills, ensuring you gain the experience you need to work in today's highly competitive and exciting animation industry.
At Middlesex, we passionately believe in the importance of formal and conceptual experimentation as a means to developing innovative approaches to animation. The work our students complete on this course is both varied and distinctive, thanks to the unique and exceptional learning experience we offer. You are encouraged to develop your own vision as an artist, animator, designer and director, whilst equipping yourself with all the essential skills and knowledge needed to establish yourself as an animation professional. In all areas of animation, you will be taught by award-winning animators in outstanding animation facilities.
Since the early 1980s, graduates of the Animation department at Middlesex University have gone on to become some of the biggest names in UK animation. Alumni include Joanna Quinn, who has twice been nominated for an Academy Award, and BAFTA winning Neville Astley, co-creator of the popular children's series Peppa Pig.
This course has an outstanding student satisfaction rate of 100% (NSS, 2016)
On this course you will study a broad range of animation practice including:
In your first year you will develop a personal approach to animation and learn to apply an understanding of film language, narrative and the technical processes of animation to the creation of your own animation sequences. You will learn about changing practices in the history of animation and explore and experiment with different forms of graphic media.
In your second year you will further develop your animation practice and begin to identify specific areas of interest. The second year of study gives you the opportunity to refine your technical and problem-solving skills. In the Digital Cultures module you will be introduced to a range of concepts regarding animation in games and play, particularly in relation to computer games.
In your final year you will consolidate your skills to a professional standard and fully prepare for a career in the animation industry, identifying potential career paths and preparing a graduation showreel, portfolio and promotional material.
You will learn to:
This module will introduce students to the core issues in the history of animation and computer graphics. It will survey the changing practices, aesthetics and accompanying theories and enable the student to develop research skills and engage critically with the topic.
This module gives you an exciting foundation in the 12 Principles of Animation and Computer Generated Imagery. We look at visual storytelling in detail and how storytelling applies to Game Environments, character design and Virtual Reality. Students are methodically taken through the technical principles of 3D software, in a way that is accessible, creative and rewarding. The module is a substantive foundation in these principles. Alongside the core teaching, there are four very exciting intensive workshops involving collaboration with students from BA Animation and BA Games Design.
This module investigates contemporary workflows in commercial animation and games pipelines through a series of intensive workshops, including individual and group work. This includes using the concept of the Diorama as a way of exploring artistic approaches to environmental modelling, such as hand painted, vertex painted (i.e. ‘low poly’ and Cel Shaded) and physically based rendering workflows; experimentation with abstract dynamics in Cinema 4D; character animation in Maya; and Virtual Reality development using Unreal and Unity. As the year progresses you will collate and present your investigations online in the form of a professional portfolio. This curriculum aims to be varied and surprising, encouraging the flourishing of individual art practices and group working. Through this succession of technical and artistic experimentations, students gain the confidence to begin approaching studios while establishing their own collectives and professional networks.
This module aims to introduce students to a range of theories and concepts relating to games and play. It will further develop an understanding of academic research methods and will include an examination of psychological and cultural aspects of computer games.
This module aims to enable students to identify and deliver a research project that is the product of sustained and creative engagement both with a range of research resources and an area of studio-practice. The module will consolidate skills of project identification, research organisation and development, time management, written and visual analysis and the presentation of a critical argument/thesis. The module further consolidates the development of skills required for autonomous learning.
You will hone your skills through demonstrations and practical work in our studios and workshops, as well as lectures, seminars, workshops, tutorials, visits and your own personal research. You will also have the opportunity to attend presentations by professional animators and interview them to learn more about their work. You will give presentations, take part in class discussions and work on group projects, essays and practical assignments.
We take pride in our approach to teaching on our BA Animation degree. In a recent assessment, we were praised for the use of clear language in our briefs, assessment criteria and learning outcomes, and for the way we support our students' learning:
"The students continue to be overwhelmingly positive about the tutors and the effectiveness of their feedback. They also very much appreciated receiving their feedback quickly, usually the day after hand-in. Students continue to be very positive about lectures and seminars and, as with the practical projects, the quality of dissertation feedback is clear and detailed. An excellent new feature of the Year 3 major project, the Graduation Film, is the use of visiting film editors. All students were very positive about this and the films were improved notably by their influence. One of the course's primary strengths is in the commitment and desire of the tutors to go 'above and beyond' for the students."
The staff delivering the course are all working professionally, some of their professional work can be seen on their websites, linked below.
We will consider all applications on their individual merit; successful applicants should demonstrate suitability, dedication and fitness for their chosen programme of study. Where prior qualifications are not available; applicants with appropriate experience will be assessed on the evidence of their commitment and the quality of their portfolio.
We accept applications from students with a wide range of qualifications and a combination of qualifications. Please refer to the table below for our typical offers for this course.
Typical offers for this course:
A Levels minimum two, maximum three subjects
Edexcel BTEC Level 3 Extended Diploma minimum two, maximum three subjects
Access to HE Diploma
Pass with 45 credits at Level 3 , of which all 45 must be Merit or higher
If you are unable to meet the entry requirements for this course you may still be eligible for our Foundation Year course. This is an extra year of study to prepare you for the full degree. For more information, please see our Foundation Year in Visual Arts page. You may also be interested in our Intensive Foundation in Art and Design, successful completion of which will guarantee a place on a nominated degree. This is a twelve-week course, running from June until September, to prepare you for degree-level study. For more information, please see our iFAD page.
The UCAS Tariff has changed for courses starting in September 2017. The points awarded to each qualification have been lowered in comparison to the previous UCAS Tariff. Our entry requirements are displayed as the grades you will require, however if you wish to find out the equivalent tariff points please use the UCAS calculator.
UK/EU and International students are eligible to apply for this course.
If you have achieved a qualification such as a foundation degree or HND, or have gained credit at another university, you may be able to enter a Middlesex University course in year two or three. For further information please visit our Transfer students page.
If you have relevant work experience, academic credit may be awarded towards your Middlesex University qualification. For further information please visit our Accreditation of Prior Learning page.
We accept the equivalent of the above qualifications from a recognised overseas qualification. To find out more about the qualifications we accept from your country please visit the relevant Support in your country page.
If you are unsure about the suitability of your qualifications or would like help with your application, please contact your nearest Regional office for support.
You will not need a visa to study in the UK if you are a citizen of the European Union, Iceland, Liechtenstein, Norway or Switzerland. If you are a national of any other country you may need a visa to study in the UK. Please see our Visas and immigration page for further information.
You must have competence in English language to study with us. The most commonly accepted evidence of English language ability is IELTS 6.0 (with minimum 5.5 in all four components). Visit our English language requirements page for a full list of accepted English tests and qualifications. If you don't meet our minimum English language requirements, we offer an intensive Pre-sessional English course.
The application is just the first step in our selection process, we also invite you to an interview and review your portfolio of art and design work.
The interview itself usually lasts about 15 minutes, but please allow an hour as this usually includes a tour of our facilities. We use the interview to allow us to find out more about you, to better understand your aspirations and interests and for you to learn more about us. The interview will explore why you want to study the subject with us, there will be no trick questions, so don't be too nervous.
We've put together a quick video to help you prepare your portfolio of work.
We strongly advise all prospective applicants to attend an Open Day. You will be able to talk to staff and students, listen to talks on the subject areas that interest you, ask questions and go on a workshop tour.
Animation at Middlesex will prepare you for a career in many areas of the animation industry including animation director, producer, 2D animator, stop motion animator, games animator, modeler, rigger, renderer, after effects artist, compositor, motion graphic designer, CGI animator and web designer. Our students have gone on to work in roles where animation skills are highly valued, for example, creating visuals for live music tours, concerts, events, theatre productions and operas. The BA Animation also enables entrepreneurial students to set up their own business.
Middlesex has strong links with art and design employers. Our industry partners sponsor final year students and give visiting lectures. Hundreds of art and design agencies, organisations and other employers attend our final year degree show each year.
Additionally, you can go on to do further studies. The courses that our BA Animation graduates are now undertaking include MA Character Animation.
Work experience in all forms greatly improves graduate employment prospects and we encourage all our students to undertake work experience during their studies whether through part-time work, volunteering or other means. The Animation department also organises live projects with industry practitioners so you can experience working on professional creative briefs.
Our specialist Employability Service and London location ensure that every year our students and graduates have access to an excellent range of work experience opportunities.
Our Employability Service can help you to develop your employability skills and get some valuable work experience. We provide workshops, events and one-to-one support with job hunting, CVs, covering letters, interviews, networking and so on. We also support you in securing part-time work, placements, internships and volunteering opportunities, and offer an enterprise support service for those looking to start their own business.
BA Animation graduate
"Being part of the course helped me to realise my potential and gave me some great work experience opportunities. I worked on the visuals for The Who's US Tour 2011 and also went to Milan for the Design week in May 2012 to work on the live visuals for Bombay Sapphire Gin."
After graduating, Kuba joined Treatment Studios, a collaborative association of designers, directors and content producers who create visuals for live music tours, concerts, events, award ceremonies, large-scale theatre productions and operas.
Antonio J Busto Algarin
BA Animation graduate
Busto's graduation film 'The Day I Killed My Best Friend' was premiered at the 56th BFI London Film Festival and won the audience prize at the ANIMAR Animation Festival in Valencia. The film has also recently been awarded best student film at the prestigious 2014 British Animation Awards
"I have always worked a lot on my own but I can't say that everything I made at Middlesex University was just thanks to me. The teachers and students from the Animation department gave me some of the most important help, guidance and professional opportunities."
"I chose the BA Animation course at Middlesex after seeing the facilities and meeting some of the tutors at an Open Day. The course offers exactly what I was looking for; a mix of traditional, digital and 3D animation. It allows a lot of freedom to develop our own ideas and make actual films, not just exercises. It is all combined with great tutors who work in the industry at the moment themselves and there is no better way to learn.
"What I love about the course is that the tutors really care about the individual. They push you to produce your best work. I have also met some brilliant guest lecturers, which I never dreamt I'd be able to do. It has been such an inspiring and fulfilling experience to learn about the filmmaking journey and if you want to be a filmmaker and not just an animator, Middlesex University is the place to go."
"I chose to apply to Middlesex University because it was well established, with a good ranking and reputation. Of course, having BAFTA winning and nominated teaching staff lecturing on the course also impressed me.
"I've really enjoyed the experiences offered by this course. The facilities and equipment are amazing and I've produced some fruitful collaborations with other students. The tutors are always there for you regarding any questions or queries you have and they're always willing to share tips on animation and filmmaking techniques."
"The Animation course at Middlesex University is a fantastic programme for future animators. This course made me grow as an artist and as a person. If you are hard working and passionate about what you do, this is the course for you."
BA Animation graduate
Clive's second year film was chosen by The Simpsons creator Matt Groening for Shooting People's Film of the Month Award in September 2011.
"As a mature student returning to full-time education I'm glad I chose Middlesex. The campus facilities, one-to-one support and in-depth training gave me the confidence and techniques to have the career I had dreamed of and get my work seen around the world."
All our staff work professionally in the animation industry. Some of their professional work can be seen on their websites, linked below.
Jonathan Hodgson is an internationally acclaimed, BAFTA and Luna de Valencia award winning animation director who combines teaching with a successful career in the animation industry. A Royal College of Art graduate, he has directed numerous award winning short films, high profile advertising campaigns, TV motion graphics and was art director on the children's TV series Charlie and Lola. Clients include: BBC1, BBC2, Channel Four, Diesel Jeans, Saab USA, Bell Atlantic, United Bank of Switzerland, Vanguard, the Home Office and Persil. His specialist area of research and practice is animated documentary. He teaches Classical and Digital 2D animation, After Effects, Sound Design and Animation Direction.
Triple BAFTA nominated director Osbert Parker is perhaps best known for his signature style of using cut-out animation mixed with live action for commercials and short films. Film Noir was nominated for a BAFTA in 2006 and also nominated for the Palme d'Or at Cannes Film Festival. Yours Truly won best short animated film at the British Animation Awards, was also nominated for a BAFTA in 2008 and selected for Sundance. Parker is a 2008 UK Film Council Breakthrough Brit and his commercial credits include such clients as Coca-Cola, Nike, Budweiser, Orange, The World Wildlife Fund and MTV. As well as specialising in Stop Motion he also teaches Animation Direction.
Lecturer - Computer Animation
Joint Programme Leader of BA 3D Animation and Games
Sophie Mobbs is a computer animator with 10 years' experience working as an animator in the games industry. She has worked on eight published games for PCs, consoles and handhelds, specialising in 3D in-game animation and Full Motion Video. Games she has contributed to include: Alien vs Predator (Rebellion), Chill, Dogs of War, Lego Island 2, Lego Island 3, Xtreme Stunts, Urban Freestyle (Silicon Dreams) Formula 1 2004, and Formula 1 2005 (Sony). Sophie also has a published graphic novel and draws comics under a pseudonym for anthologies within the British Small Press. Sophie teaches Maya and Flash. She is currently conducting PhD research in Body Language with Animation.
Life Drawing Tutor
Professor of Animation Aesthetics
Senior Lecturer in Animation Theory and Research
Joint Programme Leader of BA 3D Animation and Games
In addition to our permanent academic team we have a regular programme of special lectures and masterclasses from animation professionals. Recent visiting lecturers include Merlin Crossingham, animation director of Wallace and Gromit at Aardman Animation; Kitty Taylor, BAFTA winning animation director of Charlie and Lola; and Paul Chung, 3D Animation Director at Dreamworks and Warner Bros.
Our facilities are second to none and include:
You can also hire specialised equipment for your assignments. There is a wealth of specialist technical help with professionals dedicated to helping you achieve excellence in our workshop areas