Do you want to design and balance game mechanics to create emergent player experiences? On this hands on course, you'll be making games with a mix of digital and paper prototyping and planning from week one.
Do you want to design and balance game mechanics to create emergent dynamic player experiences? Do you enjoy experimenting with technology to make better games?
Design and script games from day one. On this highly practical course, you'll be making games with a mix of digital and paper prototyping and planning. You will be introduced to a range of tools for bringing your ideas into reality, including Adventure Game Studio, RPGMaker, RenPy, Unity and Unreal.
As well as technical skills you will develop the communications and entrepreneurial skills needed to put together and manage a multi-disciplined team. You will get plenty of hands-on experience and opportunities for collaborating with other Middlesex students from our 3D animation, art and design, music, computing and graphics departments as part of our coordinated workshop activities.
The games industry is complex, diverse and spans a variety of old and new technologies from print to computer software to 3D printed game pieces. This BSc gives you the skills and knowledge you need to become a successful games developer and designer in this fast-changing industry.
You’ll gain hands-on experience that will help you build your portfolio. Setting you up for a successful career in a range of creative industries. This degree's mix of in-person and online teaching will prepare you for the distributed nature of the world of work.
You’ll develop your employability skills and industry connections with a range of work placements and internship opportunities. Year after year, students from this programme produce fantastic, high-quality game prototypes. Take a look at some of the games created by our students (Itch.io) past and present.
We offer unique global experiences which could include studying part of your degree abroad and doing a placement or volunteering in another country, as well as many international opportunities in London. You'll build your cultural awareness and understanding and get a competitive edge in the job market. You may even qualify for grant funding under the Turing Scheme. Find out more about how studying at Middlesex will increase your global experience.
You will learn key technical skills such as programming, game engine scripting and technical game design and prototyping. You will also learn how to effectively communicate and present your experimental game ideas. This will involve developing skills in creating concept documents, pitching game proposals, and incorporating feedback from peers and industry professionals.
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The overall themes of this degree are project work, analysis, research, reflection, collaboration, making, diversity, play and experimentation.
Your first year provides an overall introduction, where you will begin to learn the essential skills you need to become an effective games designer. These include such skills as, programming, level design, mechanics and some basic 3D modelling and sound editing. You will also learn about the broader context of games – their history and cultural impact, player experience and theories relating to game design.
Your second year develops the topics that were introduced in year one with a greater emphasis on group work (including projects with students on other courses) and experimentation. Explore designing mechanics using a range of technologies and tools including VR/AR and locative elements.
Your final year is where you can develop your skills even further and showcase your mastery with your significant project. You will create an experimental game exploring the edges of game mechanics, user experience, and technology. You'll also work to develop and specialise your portfolio, updating previous projects, and undertaking an industry-focused project, which may be the result of an internship, a live industry brief or on a negotiated topic.
Develop an understanding of workflows for making game prototypes using two different game engines as examples.
Explore the key theoretical concepts and history of game development and player experience focused design.
Develop an understanding of workflows for making game prototypes using two different game engines as examples.
Develop an understanding of workflows for making game prototypes using two different game engines as examples.
Develop an understanding of the technical challenges of designing for delivering a game to multiple platforms (PC, Mobile, Console). Develop a prototype for a cross platform game.
Work to fulfil an industry brief as a collaborative group. Work with students from different specialities managing asset workflows to produce a prototype.
Explore the key theoretical concepts and history of game development in a wide range of contexts. This includes looking at serious games and games for education.
Explore new and developing technologies and the concepts of interaction design that help understand ways to prototype and examine mechanics that suit new technology.
Make new and experimental gameplay. Learn processes to rapidly conceptualize and prototype game mechanics and evaluate the results.
Take a game idea from pitch to advanced prototype. Most students will work as a group and are encouraged and supported in finding students from other disciplines to collaborate with.
Propose a games design research topic and write a substantial examination of the existing knowledge on the subject. Using an existing game or a prototype they will carry out a playtest study to examine the design question that interest them.
Designing and making a new game requires a good deal of contextual research, design justification, project documentation and reflection. This module will help you develop the documentation to accompany your Final Project.
Develop a deeper understanding of the games industry and the requirements of different jobs in it. Create a portfolio of your previous work, choose your target job role, and come up with an improvement plan for targeting the job with your portfolio.
To find out more about this course please download the Games Design and Development BSc Honours specification (PDF).
We review our courses regularly to improve your experience and graduate prospects so modules may be subject to change.
This course is well-resourced with state-of-the-art facilities - you will have access to over 30 workstations equipped with an impressive array of the latest software including Unity, Processing, OpenFrameworks, Maya, Z-Brush, After Effects, Flash, Final Cut Pro and Photoshop. You will also have access to a Vicon Motion Capture and Green screen facility, and a music recording studio.
We offer lots of support to help you while you're studying including financial advice, wellbeing, mental health and disability support.
We'll support you if you have additional needs such as sensory impairment or dyslexia. And if you want to find out whether Middlesex is the right place for you before you apply, get in touch with our Disability and Dyslexia team.
Our specialist teams will support your mental health. We have free individual counselling sessions, workshops, support groups and useful guides.
Our Middlesex Unitemps branch will help you find work that fits around uni and your other commitments. We have hundreds of student jobs on campus that pay the London Living Wage and above. Visit the Middlesex Unitemps page.
You can apply for scholarships and bursaries and our MDX Student Starter Kit to help with up to £1,000 of goods, including a new laptop or iPad.
We have also reduced the costs of studying with free laptop loans, free learning resources and discounts to save money on everyday things. Check out our guide to student life on a budget.
This degree equips you with the skills and knowledge necessary to thrive as a game designer in a dynamic industry. Through hands-on experience, you will develop a portfolio that will set you up for a successful career in a range of creative industries.
This degree opens up a wide variety of different career options, including technical game designer, gameplay designer, level designer, interaction designer, app designer, developer and programmer.
Graduates from the course have gone into a range of roles throughout the gaming and creative industries:
This degree's mix of in-person and online teaching will prepare you for the distributed nature of the world of work. You will gain experience and skills in management and team collaboration.
Our employability service, MDXworks will launch you into the world of work from the beginning of your course, with placements, projects and networking opportunities through our 1000+ links with industry and big-name employers in London and globally.
Our dedicated lifetime career support, like our business start-up support programme and funding for entrepreneurs, has put us in the top 10 UK universities for students who want to be CEOs and entrepreneurs (Hitachi, 2021).
Want to be your own boss? You'll have the chance to pitch your business to gain mentoring and grants of up to £15,000.
You’ll study with students from 122 countries who’ll hopefully become part of your global network. And after you graduate, we'll still support you through our alumni network to help you progress in your chosen career.
Placements and internships can greatly improve your future job prospects after you graduate. They usually boost your confidence and academic results by giving you the opportunity to practice what have learned in a professional setting.
Our specialist employability service will help you find placement opportunities.
The fees below are for the 2024/25 academic year:
Full-time: £9,250
Part-time: £77 per taught credit
Full-time students: £16,600
Part-time students: £138 per taught credit
The following study tools are included in your fees:
The following course-related costs are not included in the fees, and you will need to budget for these:
To help make uni affordable, we do everything we can to support you including our:
Find out more about undergraduate funding and all of our scholarships and bursaries.
1. UK fees: The university reserves the right to increase undergraduate tuition fees in line with changes to legislation, regulation and any government guidance or decisions. The tuition fees for part-time UK study are subject to annual review and we reserve the right to increase the fees each academic year by no more than the level of inflation.
2. International fees: Tuition fees are subject to annual review and we reserve the right to increase the fees each academic year by no more than the level of inflation.
Any annual increase in tuition fees as provided for above will be notified to students at the earliest opportunity in advance of the academic year to which any applicable inflationary rise may apply.
We’ll carefully manage any future changes to courses, or the support and other services available to you, if these are necessary because of things like changes to government health and safety advice, or any changes to the law.
Any decisions will be taken in line with both external advice and the University’s Regulations which include information on this.
Our priority will always be to maintain academic standards and quality so that your learning outcomes are not affected by any adjustments that we may have to make.
At all times we’ll aim to keep you well informed of how we may need to respond to changing circumstances, and about support that we’ll provide to you.
Start: September 2024
Duration: 3 years full-time
Code: W615
Start: September 2024
Duration: 1 year full-time +, 3 years full-time
Code: See How to apply tab
Start: September 2024
Duration: 3 years full-time
Code: W248