Having a professional portfolio is vital in helping you to begin your career, whether you want to start your own studio, join an existing indie studio or a major games company. This module aims to help you consolidate, present and disseminate the work you have already completed in your studies.
You can find more information about this course in the programme specification. Optional modules are usually available at levels 5 and 6, although optional modules are not offered on every course. Where optional modules are available, you will be asked to make your choice during the previous academic year. If we have insufficient numbers of students interested in an optional module, or there are staffing changes which affect the teaching, it may not be offered. If an optional module will not run, we will advise you after the module selection period when numbers are confirmed, or at the earliest time that the programme team make the decision not to run the module, and help you choose an alternative module.
The programme is well resourced with state-of-the-art facilities - you will have access to over 30 workstations equipped with an impressive array of the latest software including Unity, Processing, OpenFrameworks, Maya, Z-Brush, After Effects, Flash, Final Cut Pro and Photoshop. Students will also have access to a Vicon Motion Capture and Green screen facility.
Start: October 2018, EU/International induction: September 2018
Duration: 3 years full-time
Start: October 2018
Duration: 1 year full-time +, 3 years full-time
Code: See How to apply tab
Start: October 2018, International induction: September 2018
Duration: 3 years full-time, Normally 5 years part-time