Moar, Magnus and Charlton, James Martin (2020) Fellow Creature 360 annotated. [Film/Video]
Charlton, James Martin and Moar, Magnus (2018) VR and the dramatic theatre: are they fellow creatures? International Journal of Performance Arts and Digital Media , 14 (2). pp. 187-198. ISSN 2040-0934
Mobbs, Sophie and Moar, Magnus (2018) Standing at the centre of the story: emerging problems and opportunities for animators migrating from the traditional storytelling frame to the 360 narrative view. Imago : studi di cinema e media , 2017 (16, 2). pp. 171-182. ISSN 2038-5536
Wiedemann, Daniel P. O. and Passmore, Peter J. and Moar, Magnus (2017) Local multiplayer immersion affected by 3D stereoscopy. In: CHI PLAY 2017, 15-18 Oct 2017, Amsterdam.
Wiedemann, Daniel P. O. and Passmore, Peter J. and Moar, Magnus (2017) An experiment design: investigating VR locomotion & virtual object interaction mechanics. In: GAME-ON'2017: 18th International Conference on Intelligent Games and Simulation, 06-08 Sept 2017, Carlow, Ireland.