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Senar Koraltan

Games Producer at Kuato Studios

BA Games Design, 2008

What made you choose Middlesex University?:

Middlesex University is known for having some of the best courses in the field and it was in my local area, so there was no reason for me not to study there!

What course did you study and what attracted you to that course?:

BA Games Design - It was the first of its kind and I wanted to do something related to Games Design so, I took the leap! Each module covered a variety of elements, which summed up the complete knowledge and practice of game creation.

What aspects of your course did you enjoy the most?:

I enjoyed world building exercises, creating environments, stories and characters. Playing different games and breaking them down into components to understand them better. Creating short/simple games to share with the rest of the class.

What is your fondest memory of Middlesex?:

Playing Dungeons and Dragons with my class mates opened up a new world of imagination that allowed me to work on character and world development. I also enjoyed creating my final year project as it gave me the freedom to create something I truly cared about.

What one piece of advice would you give to a prospective student interested in studying at Middlesex?:

Utilise Middlesex University to its fullest! The knowledge, tools and guidance are there - it is up to you to make the best of it!

How did your course and time at Middlesex help you to get where you are professionally today?:

It helped me understand the different layers of what makes a game, how team dynamics affect performance, how to deal with different people from different disciplines, and how to formulate a Game Design document.

How did you get your foot on the career ladder post university?:

By constantly applying for every entry level position that I possibly could until I got a call back. Being tenacious is the key! You will get rejected plenty of times no matter how good your CV is. Just keeping going and you'll eventually get an opportunity to show what you're made of!

What has been your defining career break or highlight to date?:

Working on Devil May Cry and a combat designer. There came a point in my time at Ninja Theory where I was told that I could make the transition from QA testing to Design.

What are the top three career tips you would give to current students and recent graduates?:

1. Once you're in employment get involved in your work as much as possible, inside and outside of your duties.
2. Absorb as much information as you can, and ask lots of questions.
3. Have fun doing what you love!

What skills have been most valuable in your career so far and how have you developed these?:

Driving a vision/concept into production. Understanding the vision is the hardest part when it’s not your own. Communication and direction is key to keeping on the right path.

Are there any tips you can give international students looking to move abroad to study?:

Studying abroad is expensive! Therefore, make sure the place you want to study is the right one for your chosen field.

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